Backgammon Opening Moves

Thu, 29 May 2008 17:00

Backgammon Opening Moves

A look at backgammon opening moves.


Backgammon is included in the list of games that many people find difficult to understand because of its difficult and complex gameplay.  This board game is quite similar to chess, and this is where the players are allowed to move their pieces in accordance to the numbers that come out from dice.  The first person who can remove his pieces from the game board is declared as the winner.  According to its history, its name comes from the English word, "back" and "gamen", which means "play" or "game."

Backgammon is very difficult, but one can get the hang of it, and may even win if they know the right Backgammon opening moves.  Since this game requires the players to roll the dice before starting to find out who will make the first move, we will deal with the 15 different yet possible outcome of the opening rolls for the dice.  Experts took time to study the possibilities of the different backgammon opening moves, and have proved it statistically.  After they have applied the moves in computer programs using personal skill and intuition, these experts have now come up with the list of the best kind of opening move to use. The best kind of moves in this game depends on the kind of combination one gets with the outcome roll of one's dice.  If people memorize the moves that would work best for every possible opening rolls, these would improve their chances to bag the game.  Other opening moves outside the list of moves that have been given will result in higher odds of losing the match and the game.

Therefore, to win often, a tip is that, one must not only memorize but understand the reasons behind these moves and practice them often until you get the hang of it.  Perhaps it may take long for some, and they will have to lose many a game for several times before they could understand the complexities hidden behind backgammon.  However, they would soon find that it was worth it when they start to win.

There are about 15 combinations for Backgammon opening moves available for one to use.  First is the 6/5 dice combination.  In this combination, the six and of the five would let the player make a simple move like moving across with the black checker.  Second is the 6/4 dice combination.  This combination allows that player to pick any of the alternatives with the six and the four.  Each one of these alternative possibilities have its own set of advantages and disadvantages that depends on the present scenarios.  Next is the 6/3 dice combination, where this allows that player to choose any of the given two moves that are possible.  An interesting thing about this is that the first possible move to use for this dice combo is relatively safe, which beginners can use to avoid taking unnecessary risks.  But the other move available is a complete opposite that it cannot be done by a hesitating amateur.  However, the riskier move is more effective than the first.

The fourth dice combination is the 6/2.  And this would also yield two moves that are both safe and easy for backgammon newbies.  Another example of the good backgammon opening moves is the 6/1 combination.  Backgammon 6/1 combination lets the player make a simple move of 8/7 and 13/7 bar-point.  On one hand, the dice combo 5/4 allows two simple moves, one of which helps the player gain a head start while the other is to be done to get a gammon.  For one to get three points in this game, a certain move is required, and it is the 5/3 combination for a dice roll.  For a more aggressive play, one should use the 5/2 dice combination from the list of various backgammon opening moves.  Though potentially risky, this play can make one win a lot more of the gammons than any of the given variation.  Another move is very safe to play, because it makes the mid-point safe from any exposure and it leaves some attacks that can made later on in a certain game.  The 5/1 dice roll combination provides a certain player with two moves, where one can use either for a certain game condition.  A regular move is where it splits the back checker, then bringing one down.  The other move is where one brings the checker down to slot a 5-point.  This is the move advised to players that are somewhat behind a match.

Tenth in the list of the possible dice combination rolls is the 4/3 combo.  In this roll, one player can choose from three kinds of moves for one opening dice combo.  The decision on which combo to use depends on one's style of play or on a specific kind of match score.  The player can either choose to move off a three from the back point so to bring down a four from a midpoint in a move that experts would recommend.  Or perhaps the player could move down his checker so he can win many single games that has no need of any gammon or backgammons.  Then again, if he is willing to take risks and expose his midpoint early in a certain game, he can drop two checkers of 13/10 together with the 13/9.

The next combination for a dice roll is the 4/2.  Among most obvious of all backgammon game opening moves, this combo makes great use of points 6/4 and 8/4.  Should the player use the dice roll combination 4/1, he can either halve the 24/23 back checker so to bring down the 13/9 checker, or you can bring down the checker and slot the 5 point of 6/5 with 13/9.  For the thirteenth dice combination opening or the 3/2 combo, One can make use of an aggressive 13/10 with the 13/11 move for a game.  However, only experts should try this risky move because amateurs will find this very difficult and nerve-wracking.  But for a more conventional kind of move that even beginners can attempt, one can move off three from the 24/21 back point then bring down the four from a mid-point of 13/11.

The last two backgammon opening moves are that of the 3/1 and 2/1 dice roll combos.  When one has a 3/1 opening, he can make about five points with the 6/5 and the 8/5.  Of the opening rolls listed, this one is among the excellent ones.  If one has a two and a one dice combination, he can either divide the 24/23 back checkers and bring 13/11 down.  This kind of move is much more safer for the faint of heart than the other options, where one can slot a home board point of five with a 13/11 with a 6/5.  This is more often than not chosen by players who are gambling in this game.

Once the player is familiar with the kinds of backgammon opening moves that are available, he can now apply these things and combine them with other strategies to win in this game.